- Which languages does it output?
- JavaScript (CSS bezier + JS function), C# (Unity-compatible), HLSL/GLSL (shader code). Plus a visual curve preview.
- What's the difference from CSS cubic-bezier?
- Same concept — 4-control-point curves. Gaming adds elastic, bounce, and back easings that CSS doesn't support natively.
- Can I make custom easings?
- Yes — drag control points or enter values directly. Preview shows the curve and the animation runs visibly.
- Is it Penner's easing?
- Yes — Robert Penner's equations are the standard, implemented in most game libraries. The tool shows Penner form alongside cubic-bezier where both exist.