Game Dev Tools

Unity class gen, sprite math, tilemap, damage formulas, easing.

19 tools · all run in your browser

Unity Icon Generator

2

One 1024² PNG → every Unity Player-Settings icon size (iOS / Android / Standalone / WebGL)

Android Icon Generator

2

Adaptive foreground+background, every mipmap-dpi bucket, Play Store 512, ic_launcher.xml

iOS Icon Generator

2

Every iPhone / iPad / App-Store icon size with @1x/@2x/@3x labels + Contents.json

Unity C# Class Generator

1

Generate Unity MonoBehaviour, ScriptableObject, or Editor scripts from a template

Unity Prefab Inspector

1

Parse and display Unity .prefab YAML structure in a readable format

Sprite Sheet Calculator

1

Calculate frame dimensions, UV coords, and animation timing from sprite sheet parameters

Game Math Calculator

1

Calculate vectors, distances, dot products, lerp, and common game math operations

Game Color Palette Generator

1

Generate game-ready color palettes with hex, RGB, and normalized float values

Tilemap Data Generator

1

Generate 2D tilemap arrays for grid-based games from a visual text grid

Damage Formula Calculator

1

Calculate RPG damage with attack, defense, crit, elemental modifiers

Loot Table Generator

1

Generate weighted loot drop tables with probability calculations

Shader Uniform Generator

1

Generate GLSL/HLSL uniform declarations from parameter descriptions

Game Resolution Scaler

1

Calculate render resolutions, aspect ratios, and DPI for different platforms

FPS ↔ Frame Time Converter

1

Convert between FPS and milliseconds per frame with performance budgets

Easing Function Generator

1

Generate easing functions in C#, GLSL, JS with visual curve preview

Game Event System Generator

1

Generate event bus / observer pattern boilerplate for Unity, Godot, or JS

State Machine Generator

1

Generate finite state machine code from state/transition definitions

Platformer Physics Calculator

1

Calculate jump height, gravity, velocity for platformer feel

Asset Bundle Size Estimator

1

Estimate build sizes for textures, audio, meshes across platforms

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